Civilization 2.0: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
| (19 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
http://www.civilization2.org | http://www.civilization2.org | ||
== A World That is Nurturing for All of Us == | |||
==== We Can And Must Create A Flourishing And Robust Economy Based On Needs, Benefit And Regard ==== | |||
Our civilization is currently dominated by a small fraction of our global population. This would be okay if this group were trustworthy, acting in the best interest of everyone and of our planet; but clearly such is not the case. As I say in the Civilization 2.0 website, I want to grant everyone influence over what our civilization becomes. That's my mission | |||
* Let's design our culture and infrastructure for optimizing (not profit) happiness, creativity, health, reason, meaning | * Let's design our culture and infrastructure for optimizing (not profit) happiness, creativity, health, reason, meaning | ||
---- | |||
== Info == | |||
{{SRP}} | |||
*[https://civilization2.org/home/is_2.0_possible_ Is 2.0 Possible?] | |||
*[https://www.civilization2.org/copy-of-a-roadmap-to-2-0 Obstacles] | |||
*[https://civilization2.org/goals/goals Goals] | |||
*[https://www.civilization2.org/list Evidence] | |||
*[https://www.civilization2.org/information Information] | |||
*[https://www.civilization2.org/roadmap Roadmap] | |||
---- | |||
*[https://www.game.civilization2.org The Civilization 2.0 Game] | |||
[[Category:Issue-Happiness]] | |||
[[Category:Issue-Creativity]] | |||
[[Category:Issue-Health]] | |||
[[Category:Issue-Reason]] | |||
[[Category:Issue-Meaning]] | |||
[[Category:Is-Game]] | |||
[[Category:Issue-Fun]] | |||
[[Category:Issue-Regard]] | |||
[[Category:Issue-Needs]] | |||
[[Category:Issue-Bottom-up]] | |||
[[Category:Issue-Humanity]] | |||
[[Category:Serves-Humanity]] | |||
[[Category:Is-Visionary]] | |||
[[Category:Where-Worldwide]] | |||
[[Category:By-Survey]] | |||
[[Category:Issue-Co-Creation]] | |||
[[Category:Issue-Cognitive Surplus]] | |||
[[Category:Issue-Civilization]] | |||
Latest revision as of 00:00, 17 October 2025
A World That is Nurturing for All of Us
We Can And Must Create A Flourishing And Robust Economy Based On Needs, Benefit And Regard
Our civilization is currently dominated by a small fraction of our global population. This would be okay if this group were trustworthy, acting in the best interest of everyone and of our planet; but clearly such is not the case. As I say in the Civilization 2.0 website, I want to grant everyone influence over what our civilization becomes. That's my mission
- Let's design our culture and infrastructure for optimizing (not profit) happiness, creativity, health, reason, meaning